PDF version of iPhone developer’s cookbook available
Author: xcodeguy // Category: xcode examples
Source: tuaw.com, Brett Terpstra
If you want to dig in and start developing native iPhone applications with the SDK, this is a great way to start. The paper version is set for release on October 15th, if that’s what you’re into, but having the code samples in a cut-and-paste-friendly format is far preferable to me. Coupling that with a complete lack of patience, I bought the PDF this morning and am avidly poring over it for new information.
I’m planning a combination tip calculator/grocery list application with several language translation apps and an ebook reader built in … although I may consider doing a Pinocchio app that lets people know when I’m joking instead.
So, up-and-coming iPhone developers, head on over to informIT for some SDK development goodness.
Source: theappleblog.com, Josh Pigford
iPhone Developers ’round the world can breathe a sigh of relief today. Seven months after the release of Apple’s iPhone SDK, the restrictive NDA that Apple placed on the SDK has officially been dropped.
“We have decided to drop the non-disclosure agreement (NDA) for released iPhone software.
We put the NDA in place because the iPhone OS includes many Apple inventions and innovations that we would like to protect, so that others don’t steal our work. It has happened before. While we have filed for hundreds of patents on iPhone technology, the NDA added yet another level of protection. We put it in place as one more way to help protect the iPhone from being ripped off by others.
However, the NDA has created too much of a burden on developers, authors and others interested in helping further the iPhone’s success, so we are dropping it for released software. Developers will receive a new agreement without an NDA covering released software within a week or so. Please note that unreleased software and features will remain under NDA until they are released.
Thanks to everyone who provided us constructive feedback on this matter.”
This is great news for everyone involved and will certainly increase the quality of apps as developers will be able to freely exchange information. Of course, the other side of this is that the number of “beginner” apps being submitted to the App Store will most likely greatly increase. I imagine Apple has significantly increased the workload of the staff of people who approve/reject submitted applications. Poor guys.
This is also great news for our iPhone SDK Tutorial. All of those comments about the Apple police knocking down our door thankfully never came true. Props to Apple for doing the right thing.

Source: tuaw.com, Christina Warren
Fortunately, Apple has decided to change the review process. Starting today (well, I noticed it for the first time today, and so did Matt Gemmell), you have to actually own the application in order to review it. Go ahead and try to enter a review for an app you haven’t downloaded or purchased, you’ll get the dialog box at the top of this post.
This is a GREAT step to making the App Store more equitable for both users and developers. Certainly, it doesn’t make up for all of the other valid complaints about the NDA and Apple’s non-transparent app review process, but it does address the issue that arguably can have the most impact on application sales.
Although free apps will surely still be littered with reviews that solely exist to complain or try to promote another product or continue Internet wars like we’re all 12 years old, I don’t expect BS reviews to continue to appear on paid apps. After all, is someone really going to pay to trash a competitor’s app? This means that the reviews, both postive and negative, can become more reliable, and that would-be customers have a better chance of actually parsing their opinions before making a purchase.
- (UIView *)pickerView:(UIPickerView *)pickerView viewForRow:(NSInteger)row forComponent: NSInteger)component reusingView:(UIView *)view
{
CGRect imageFrame = CGRectMake(0.0, 0.0, 50, 100);
UIImageView *label = [[UIImageView alloc] initWithFrame:imageFrame];
NSString *img = [NSString stringWithFormat:@"%d.png",row];
label.image = [UIImage imageNamed:img];
return label;
}
iTracker has been renamed to iTrack due to a couple of issues on the App Store. a free update with the new name will be available soon via the App Store.
iTracker just showed up in the iTunes App Store. The direct download link for ITracker is here.
